回顾《你的灵感之源》

兼容90%CG软件,渲染提速400倍

效果图渲染

首2单免费,16倍超速渲

瑞兔百宝箱

提升工作效率,免费使用

云渲染管理系统

三步操作实现私有化部署

Maya云渲染方案

适用影视特效/动画/游戏开发云渲染等

3ds Max云渲染方案

适用建筑可视化/室内设计/工业设计云渲染等

Cinema 4D云渲染方案

Blender 云渲染方案

适用电影动画/建筑/AR/VR云渲染等

新闻资讯

渲染大赛

国内超火的3D渲染动画大赛,千万曝光、奖池丰厚

渲染百科

渲染百科大全,覆盖80%用户渲染常见问题

泛CG交流会

青云平台惠

轻量实惠版,CPU云渲染平台

教育优惠

学生/老师认证,渲染享5折

动画客户端下载

动画云渲染兼容90%CG软件

效果图客户端下载

支持3DsMax SU渲染软件

随时随地监控渲染进度

手机预览/重提/下载作业/充值订阅

新闻中心

灵感是大脑里的随机事件,它像一个有隐身能力的魔法师,常常跟你玩儿捉迷藏,在某些关键时刻一旦现身,却能让你欣喜若狂、兴奋不已。

今年的 V-Ray Station Challenge ,就围绕“ Your source of inspiration(你的灵感之源)”这一主题,给你一个回望与检视自己创作来源的机会。

Chaos Group 全球渲染挑战赛你一定不陌生,这场全球性的活动目的是为了在学生人群中培养人才,激发创造力。

为了能让更多中国学生参与渲染类竞赛,逐步与国际竞赛接轨,我们与 Chaos Group 历经4个月的深入讨论、沟通,终于在今天,将 V-Ray Station Challenge 呈现在你眼前。

我们期待通过这场与 Chaos Group 共同举办的比赛,发掘更多中国的年轻艺术家,同时,也让更多学生有机会获得并使用正版 V-Ray。

我们更期待今后看到越来越多的中国学生在国际赛事中大展拳脚,让世界看到中国创意!

Your source of inspiration(你的灵感之源)

Your Source of Inspiration

What inspires you? Every artist has moments where their creativity dips or they feel their project isn't good enough. But inspiration is a magical tonic that powers us through times of frustration and helps us produce our most incredible work.

For this year's rendering challenge, we're asking you to depict your source of inspiration. It could be a quiet place in the city or country where you can take a step back from your work, a person or muse who helps you through rough patches or something more abstract, such as your spirit animal. It's entirely up to you!

你的灵感之源

是什么给了你启发?每一位艺术家都会有这样的时刻,感觉自己创造力枯竭或是面对当前的作品不甚满意。但灵感则像是一剂灵丹妙药,它在挫折的时候给予我们力量,帮助我们创造出最不可思议的作品。

在今年的渲染挑战中,我们希望你通过渲染作品描绘出你的灵感之源。它或许是城市中、田野中带你远离繁忙工作的一个安静角落,或许是某个帮助你度过坎坷历程的人物或缪斯女神,抑或是像你的灵兽、守护神之类更加抽象的事物。你的灵感来源是什么?来用你的作品告诉我们吧!

otherwise they will be disqualified.5. Work submission:

Email subject: author name + school + contact information

Email content: necessary text interpretation + final rendering image

Participants should be individuals

(Supplement: Contest winners need to send a screenshot of their workflow and valid student certificates to ensure the validity of the award.)

使用 V-Ray / Corona 进行渲染,可适量进行后期调整。

图纸以 .JPG 格式提交,长边像素不小于 3000px。文字解读以 .DOC 或 .DOCX 格式提交(字数不限)。

竞赛语言为简体中文,建议使用中英文双语注释。最终渲染图像中,不得出现参赛者姓名等个人信息及其他无关的任何记号或水印,否则取消参赛资格。

作品提交方式:

邮件主题:作者姓名 + 学校 + 联系方式

邮件内容:必要的文字解读 + 最终渲染图像

参赛方式:个人参赛

(补充:竞赛获胜者需要在宣布竞赛结果后,提供有效的场景文件截图和学生证明,以确保奖项的有效性。)

Participants are students (including middle school students, junior college students, undergraduate students, graduate students, doctors) and graduates within two years.

在校学生(包含中学生、专科本科学生、研究生、博士)以及毕业两年内的大学生。

The judging committee will directly select a grand prize winner through judging, and at the same time select five to ten contestants to advance to the final. For the finalists, the second and third winners will be selected through the judging committee and the audience, with a weight ratio of 60% of the committee and 40% of the audience.Voting will be launched on VrayStation Wechat public platform on August 10, 2020. For specific voting calculation methods, see the “Official Competition Rules“page 3.4.

评审小组会通过评审,直接评选出一名大奖获得者,并同时选出五至十名晋级决赛的选手。对入围决赛的选手,将通过评审小组与观众共同进行投票的评选方式,选出第二名和第三名获奖者。

宣布获奖者

Artist: Isaac Zuren

Public winner of Chaos Group's Student Rendering Challenge 2018

Topic: What's Next

Artist: Matteo Morana

Jury winner of Chaos Group's Student Rendering Challenge 2019

Topic: Undiscovered

Artist: Ivona Alexandrov

Winner of Chaos Group's THU raffle at Total Chaos 2019. This render depicts the artist's inspiring experience at THU 2019.

Ana joined Chaos Group’s V-Ray for Revit team in 2016, where she took various roles. Currently, she is responsible for product management. Ana is also a working architect with over 10 years of experience in Autodesk Revit and BIM.

Dai from 2008 to the present, he has mainly been engaged in the production of games and film and television special effects related industries. Participated in the material and lighting synthesis work of movie projects such as "Legend of Ravaging Dynasties(爵迹)" and "Monster Catching 2(捉妖记2)". For the material rendering module in the offline rendering of the renderer and the real-time rendering of the game engine, there are very rich work experience in large projects. From the very beginning of the release of V-Ray for Maya, he has been engaged in the creation and free sharing of V-Ray for Maya renderer tutorials, which has affected the generation of V-Ray users on the maya platform. At present, he is engaged in the production and development of 3A games as a TA in Game Science company, focusing on the rendering direction of lighting materials. The spare time in his personal life is also the creation of offline rendering and the free sharing of rendering knowledge for many years.

After 15 years of TV and Film production trotting the globe, Emanuele found a home at Chaos Group. Here, he spends his time researching various topics, creating proofs of concept, benchmarking us and the competition, and generally supporting the team with anything they may need. He's always impressed by high attention to detail, by resilience in the face of adversity, and by natural talents sharpened over time into exceptional tools.

Han is a long-time user of V-Ray for SketchUp and a blog writer based in Tianjin, China. He has been sharing his experiences along with best-practice tips and tricks for V-Ray for SketchUp since 2012. He regularly updates his Bilibili channel with video tutorials and has over 60,000 subscribers following his lessons. Han joined Chaos Group in 2019 where he continues to share his knowledge and information about V-Ray with Chinese users.

Ivona is a 3D artist with a diverse background. She passionate about Computer Graphics, Traditional Arts and Science. A particular interest of her is the intersection of these together and using technology as a bridge to achieving photorealism and pushing boundaries on the screen. She started her journey in CG back in 2011in her school in Bulgaria. Ivona and her classmates were reconstructing and visualizing jewellery from the 10th Century. She immediately fell in love with technology and this passion led to an exciting career in the UK. Her first encounter with CG was when she was just 14 years old and when she look back, she blown away by the advancements in the area. Ivona admire even more the phenomenal realism of the 3D lighting systems combined with photography-like parameters and amazing material handling.

Lora joined the Chaos Group company in 2019. Currently, she is part of the Education team and she is responsible for theeducation side of the business. Her academic background is in Spanish Language and History of Art. She is very passionate about art, books and photography.

Nikolay Bulev is an industry-experienced CG Specialist who has been passionate about 3D for more than 15 years. Before joining Chaos Group in 2018, he was a freelancer for various companies in the architecture, and interior and product design industries. At Chaos, he is responsible for crafting various conceptual designs and creating 3D content and imagery.

Tom is the Marketing Specialist at Chaos Group. Before joining the team in 2016, he worked in the industry as a freelance 3D artist, programmer, and additionally worked for 10 years as a marketing specialist for various 3D software companies around the world. He specializes in 3D illustration and animation.

Veso joined the Chaos Group CG team in 2015. He is actively involved in creating 3D content and videos for workflow training and product launches. Veso holds a Master’s degree in Digital Media from the Technical University of Denmark. He is passionate about computer graphics and photography.

Shusen is a V-Ray Mentor in China mainland who graduated in architecture and now focuses on architectural visualization. Shusen Zhao has extensive experience in V-Ray and is constantly excited about learning and staying up to date with the latest technology — as well as teaching everything he knows to others.

(*计算结果均保留至小数点后一位)

2020年,V-Ray Station Challenge 与你拓展创意与技术的边界,让灵感之源以一种更超出想象的模样呈现在世界眼中,2021年,我们同样期待你的参与!

THE END
0.参赛赢两包!线上挑战赛秋季赛本周五开打!|全球总决赛冠军|秋季赛|《炉石传说》线上挑战赛秋季赛期首次正赛将于8月29日-8月31日每日14:00 – 24:00火热开战! 本次赛事将不设置参赛人数上限,各位选手可在赛事开放期间登录《炉石传说》及《炉石传说盒子》随到随赛,无需报名。 ▪ 总轮次:每位玩家可参与10轮比赛。 jvzquC41o07757hqo1jz1jwvkerf1T
1.游戏五日谈:王牌竞速上线全新巡回挑战赛,大耳狗时装免费送近日王牌竞速宣布将于8月17日游戏更新维护后,开放一系列的全新活动和玩法,那么就让我们来看看,究竟有哪些值得一试的内容吧。 首先就是全新俱乐部玩法“巡回挑战赛”玩法,在这个活动中,玩家们不仅可以用过人的飙车实力赢取俱乐部勋章,更可跟随俱乐部一起冲击更高的荣誉和奖励。如果玩家所在的俱乐部争夺到了“百强俱乐部jvzquC41icsf0ncqoo/exr1xkkxrxnpv1747B599373a:;;45:5:>8:72e26B
2.沃尔沃全国青少年挑战赛第三站,武汉选手表现出色|刘宁|高尔夫球|长江日报大武汉客户端8月12日讯(记者张琳 通讯员戴美华)11日,2022年沃尔沃全国青少年挑战赛第三站在武汉伟鹏·驿山高尔夫俱乐部落下帷幕。刚满13岁的潘俊霖成为赛事历史上年龄最小的男子组冠军,而主场作战的本地选手也表现得相当出色,武珞路实验中学的王奕凡摘得男子组亚军,来自华中科大附中的刘宁月则加冕女子组冠军jvzq<84m0uooc7hqo0io1jwvkerfa@:396618=
3.2024北京国际铁人三项挑战赛9月在延庆举办人民网北京8月7日电 (记者尹星云)8月6日,2024北京国际铁人三项挑战赛新闻发布会在北京市延庆区举办,赛事组委会在活动现场发布了包括赛程安排、路线设置在内的最新赛事信息,并邀请广大铁人三项爱好者及大众共同感受铁人三项运动的竞技激情与延庆区的多彩魅力。据悉,该赛事将于9月7日至8日在北京市延庆区举办,分为半程jvzq<84dl0vfqyqg0eun0ls1p4532;912:681l66766.69>594:90qyon
4.本土球队蓉城飞将捍卫荣耀,NBA3X三人篮球挑战赛成都站收官8月29日,为期两天的NBA 3X三人篮球挑战赛成都站赛事,在成都DP梦想篮球公园收官。最终,成都本土球队蓉城飞将获得NBA 3X成都站男子组冠军,UA来三W获得女子组冠军,他们将于9月25至26日参加在上海穹顶剧场举办全国总决赛。这是NBA 3X赛事今年第一次来到成都,成都的篮球氛jvzquC41ukiiwjs0ueum0lto0et0ip}y146339=17:875:780jznn
5.北航在第二届世界大学生立方星挑战赛中国区总决赛中获2项金奖将北航新闻网8月29日电(通讯员 张晓磊)8月22日-24日,以“天高地迥,立方可胜旍麾”为主题的第二届世界大学生立方星挑战赛中国区总决赛在北航举行。北京航空航天大学共6支队伍进入决赛,获优秀科技成果奖金奖2项,优秀论文二等奖1项、三等奖1项,创意设计二等奖2项,北航获评赛事“特别贡献奖”。其中,北航“牵星jvzquC41pg}t0kzcc0kew7hp1ktgq8622456;@630jzn
6.关于转发2024一带一路暨金砖国家技能发展与技术创新大赛南非国际赛报名各二级学院、各部门:根据省教育厅办公室转发《2024一带一路暨金砖国家技能发展与技术创新大赛南非国际赛报名及合作项目申报通知》要求,现将通知内容转发如下:南非国际赛拟定于2024年8月在南非举办,包含【技术创新大赛】和【未来技能挑战赛】两部分。一、技术创新大赛(jvzquC41yy}/ctz0gf{/ew4kphu0397318;:5>3jvo
7.《完美国际2》2023全民竞技大师赛即将开战!帮派在5月24日10:00-7月23日59:00期间参与“跨服帮战”即视为报名2023年“10V10精英帮派挑战赛”。 赛制规则: 1、截止至2023年7月23日59:00,“跨服帮战”排行榜排名前16的帮派(积分相同时以排行榜排名为准)将获得2023年“10V10精英帮派挑战赛”晋级赛资格。 jvzquC41y4o/yjsogk4dqv4oqdomg8rqdkrfpn|u146359:3:1>72@80ujznn
8.SMP2023ChatGLM金融大模型挑战赛算法大赛天池大赛本赛段最后一次评测截止时间为8月16日18:00。2.初赛淘汰及复赛晋级:2023年8月17日10:00,初赛阶段未产出成绩队伍,将被取消复赛参赛资格。初赛排名前40名的参赛队伍将进入复赛,复赛名单将在8月17日公布。3.各参赛队伍可以使用除承办方提供的训练数据之外的标注数据,如若不确定外部数据是否可用,请发邮件与组委会联系jvzquC41vkgoeqn0cnozww3eqo5dqvugvkzjqw4gpvxbplj175824?4kpvxpf~hvkqt
9.档案馆2013年8月10日,甘家口地区“文明杯”羽毛球团体赛在我校良乡校区文体馆举行。我校教工羽毛球队以精湛的球技战胜各队强手,捧得冠军奖杯。 2014年8月10日,学校陕西省校友会在西安成立,学校校友会办公室主任吕东燕、商学院院长王国顺、理学院副书记王嘉彦到会祝贺,安徽省校友会到会祝贺。大会通过了《北京工商大学陕西jvzquC41fcm/d}gw0gjv0ls1zuyel}4d{1oofn}0jvs
10.8月校友活动速递缘来如歌尽火热相逢自此是珈人8月13日下午,八校驻皖校友会掼蛋友谊赛举行,包括清华大学、北京大学、武汉大学在内的8所高校驻皖校友会参加本次联赛。安徽校友会选派四组参赛队员,涵盖老中青三代种子选手并取得了优异成绩。 四川 四川校友会成立党支部 8月5日,四川省教育厅直属机关委员会批复,同意四川省武汉大学校友会成立四川省武汉大学校友会党支jvzquC41cn{npr3yjw4ff~3ep1oohx4333903A7980nuo
11.北方网2011年08月15日新闻汇总[1215][汽车新地] 能驱能省 克油克金 瑞虎1.6DVVT节油挑战赛开赛 2011-08-15 16:31 [1216][汽车新地] 最常见的8招节油方法 平时保养很关键 2011-08-15 13:37 [1217][汽车新地] 4S店被曝收费名目繁多 修车收取肢解费 2011-08-15 13:37 [1218][汽车新地] 车主应该掌握的车辆维修小妙招 有备无患 201jvzquC41yy}/gwttvj4dqv3ep1yzu}jo1462385:13;02h7233693>3ujvsm
12.2023《英雄联盟手游》全国联赛8月5日即将开赛!游戏频道在2022年英雄联盟手游全国联赛中,CFU战队勇夺冠军,山东ZXG战队获得亚军,江苏MAX战队获得季军,其中CFU和ZXG战队也获得了通往二级职业联赛资格挑战赛的门票。经历了非常激烈的角逐之后,这些原本来自民间的战队实现了华丽的转型,凸显了英雄联盟手游全国联赛的意义。 jvzquC41icsf0lmkpc4dqv4qpnoog8sgyu5239954560497529861=:43;6547mvon